Learning Design Game Design Graphic Design Facilitation
New York — Designer & Educator

I design learning experiences rooted in play and discovery — helping people take risks, fail safely, and learn by doing. Currently building the L&D function at Lemonade.

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01

Selected Work

2011 — Present
For Working Adults Corporate L&D, professional development, and design-thinking facilitation
For Kids & Classrooms Game-based learning, curriculum, and playful products for young people
02

About

MFA, Parsons

I make learning feel like play — because that's when people actually take risks and grow.

I began my career in K–12 education, collaborating with teachers to design game-based learning and running teacher professional development. From there I moved into corporate learning and development.

At the heart of everything is a belief in playful, design-oriented experiences for both youth and adult learners — from classrooms to Fortune 500 companies.

NowHead of L&D, Lemonade
BeforeIndeed · Institute of Play
EducationMFA Design & Tech, Parsons · BS NYU
ToolkitIllustrator · InDesign · After Effects · Rise · Google Workspace · Claude, Gemini & whatever AI I can get my hands on

Learn by doing. Fail safely. Discover through play.

— A design philosophy, applied everywhere from 6th-grade classrooms to the enterprise.

03

Contact

Let's build something

Say hello.