Nintendo Labo Classroom Program brings Nintendo Labo to classrooms nationwide.
I oversaw the design and implementation of a new and improved website for Institute of Play.
Through the Enterprise team at General Assembly, I designed and developed playful, design-oriented trainings for clients such as L'Oreal, NFL, and Weight Watchers.
During my time at Institute of Play, I spent many years collaborating with 6th-12th teachers to design learning games for the classroom.
DesignLab was a 6-week long design course for High School boys of color in New York, Chicago, and Los Angeles.
TeacherQuest is a fresh approach to professional development designed to empower teachers as designers, increase student engagement and re-imagine what teaching can be through games and game-like learning.
The Writer Games is an English Language Arts based game-like unit of study, or Mission, that I co-designed for an 8th grade English class at New York City public school, Quest to Learn.
These are games that I have designed for ambient play at events — from weddings, to fundraisers, to dinner parties.
Mobile Quest, which completed it’s 4th and last season in 2013, is a week long summer camp for kids going into the 6th grade that teaches basic game design.
Stx and Stones is an interactive, web-based tool kit that empowers middle school-aged children to stop bullies by using humor and comedy to express themselves.
Reflect and Connect is a context-specific mobile game for children living with Autism Spectrum Disorders (ASDs) and their parents. The application balances between education and fun as you work with the main character to help him to better understand his emotions and ways to deal with those emotions within various environments and situations.
I’m an NYC-based designer and educator passionate about designing learning experiences that are rooted in play and design and empowering people to create positive change through design thinking.
I have over 10 years of experience in game design, learning and instructional design, facilitation, and developing innovative learning strategies for youth and adult learners at schools, organizations, and Fortune 500 companies. At the heart of everything I do is creating playful learning experiences that encourage learners to take risks, fail safely, and ultimately learn through play and design.
My most recent experience includes working on the L&D team at Indeed. Before that, I spent 8 years at Institute of Play, where I collaborated with teachers to design learning games and game-like curricula for 6th-12th grade classrooms, created and facilitated professional development workshops for teachers across the country, and designed and facilitated workshops to bring play and design into the workplace, and 1 year as an Instructional Designer on the Enterprise team at General Assembly, where I designed customized play and design-based learning experiences that brought 21st-century skills to company teams in topics such as digital marketing, digital product management, UX design, storytelling, and data insights. Clients included NFL, Weight Watchers, Intuit, Amazon Goodreads, and L’Oréal.
I'm currently Head of Learning and Development at Lemonade.
Please check out my LinkedIn profile and contact me to find out more!